

GEMMA
MASTER GRADUATION FILM
''GEMMA' EARLY CONCEPT DESIGN
On a picnic date with Amber, Gemma struggles with insecurity about their growing connection.
Her inner conflict appears as a surreal clash between Desire and Fear within her body, fighting across different arenas.
By confronting her vulnerability, she realizes both emotions are part of protecting her, finds balance, and gains the courage to embrace love.

THE HEAD
ENVIRONMENT CONCEPT DESIGN

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THE STOMACH
CONCEPT EXPLORATION





THE HEART
CONCEPT EXPLORATION








THE PARK
CONCEPT EXPLORATION



COLOR DESIGN
COLOR SCRIPT



'FEAR' CONCEPT DESIGN
'DESIRE' CONCEPT DESIGN









Forged in ancient ruins and bound by fate, "Forsaken Empires: Trials of Destiny" is an epic RPG adventure in development by Lurtis AI, where forgotten worlds awaken and destinies are written in battle.










"In the heart of Trujillo, where Holy Week and the Chiviri festival collide, Cornamenta unfolds a mystical tale of two sisters on the brink of adulthood. Guided by bull iconography and steeped in magical realism, they journey into the spiritual realm to face loss, transformation, and a final farewell."

COLOR SCRIPT



Regarding structure, I wanted rectangles and straight lines to dominate the first act, emphasizing a diagonal line that increasingly tilts, like a clock counting the passage of time. For the magical world in the second act, I envisioned fluid curves that break apart as tension erupts, leading to a symmetrical conclusion that leaves us with a feeling of elegance and solemnity.







CHARACTER CONCEPT
























